var chat = -1;

function start() {
    action(1, 0, 0)
}

function action(c, b, a) {
    if (c == -1 || c == 0 && chat == 0) {
        cm.dispose();
        return
    }
    c == 1 ? chat++ : chat--;
    if (chat == 0) {
        cm.sendNextPrevS("Lotus? Lotus！Are you awake?!", 1, 0, 9075005)
    } else {
        if (chat == 1) {
            cm.sendNextPrevS("......", 1, 0, 9075001)
        } else {
            if (chat == 2) {
                cm.sendNextPrevS("Oh, brother, I've missed you so much！You've been napping all this time and I've had to blow up SO many people.", 1, 0, 9075005)
            } else {
                if (chat == 3) {
                    cm.sendNextPrevS("......", 1, 0, 9075001)
                } else {
                    if (chat == 4) {
                        cm.sendNextPrevS("Now we can be together again！We can take over this whole planet of stupid monkeys and rule it like we're supposed to!", 1, 0, 9075005)
                    } else {
                        if (chat == 5) {
                            cm.sendNextPrevS("......", 1, 0, 9075001)
                        } else {
                            if (chat == 6) {
                                cm.sendNextPrevS("Lotus? Can you hear me? Remember your sister, Orchid?", 1, 0, 9075005)
                            } else {
                                if (chat == 7) {
                                    cm.sendNextPrevS("......", 1, 0, 9075001)
                                } else {
                                    if (chat == 8) {
                                        cm.sendNextPrevS("I thought you said he was waking up, Gelimer！If you scrambled his brain, I'm going to turn you inside out!", 1, 0, 9075005)
                                    } else {
                                        if (chat == 9) {
                                            cm.sendNextPrevS("I assure you, Commander Orchid. Lotus is perfectly fine. Do you wish to see? Here... Execute Program Alpha-97.")
                                        } else {
                                            if (chat == 10) {
                                                cm.setInGameDirectionMode(false);
                                                cm.setStandAloneMode(false);
                                                cm.warp(310010000, 0);
                                                cm.forceCompleteQuest(1081);
                                                cm.dispose()
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
    }
}
var status = -1;